Arcanacon

Beyond the rules

What is Arcanacon? | Practical information | Rules | Beyond the Rules

A fundamental element of Arcanacon is that all attendees: players, GMs, tournament organisers, helpers and convention organisers should have an enjoyable time at the convention. Everybody who is involved with Arcanacon is contributing something towards the success of the convention. Players contribute funds towards the costs of the convention and a willingness to play. Other attendees contribute in kind: by giving up their own opportunities to play, taking the time to playtest and learn a tournament scenario (GMs); by spending weeks/months designing and writing tournament scenarios, finding and preparing GMs (Tournament Designers); by ensuring the Canteen and Registration Desk are staffed (Helpers); by ensuring there are tournaments to play, trophies to award, a venue to play in, everything is advertised, etc, etc (Convention Organisers).

It's important to recognise that everyone contributes to the successful running of the convention and it's our aim that everyone enjoy the convention. So please note the following:

If you have any problems of any kind, please talk to the other players/GM/organisers. Problems are (sadly) inevitable, but everyone involved will do their best to fix things up to the satisfaction of all involved.

Many problems can be avoided by communication. If you are going to be late to a session, PLEASE inform those involved in that session (GM, other players). There will be a Noticeboard at the Convention where you can leave messages; if you're off-site, you can use the Emergency Phone Number to let your team/GM know when you'll be arriving. A little bit of mutual courtesy goes a L-O-N-G W-A-Y.

Be on time for your sessions (both players and GMs!) If you are late you'll hold up other teams and GMs. Actual playing time in each three hour block is 2.5 hours and there are generous breaks between sessions.

This year we are imposing a 15 minute limit on late starters. Your GM will wait for you for 15 minutes past the official start time for the session. If the GM does not hear from any member of your team, they may declare the session cancelled.

Similarly, if your GM does not turn up within that 15 minutes, or provide some indication of a revised starting time, you may claim a tournament fee refund. You are welcome to arrange another session (where possible) and discuss your problem with the tournament and/or convention organisers.

Remember that the organisers and GMs are all volunteers. Most are overworked, underfed and tired (normal convention condition, really) and respond well to courteous, cooperative and fun players. The reverse also applies. Remember: too little sleep and too much caffeine does not a happy gamer make.

Sometimes a tournament module at the Convention will not match your expectations or initial impressions as based on the Entry Booklet. You can either go along with the spirit of the game anyway, or, politely withdraw from the tournament and (try to) enter another that suits you better. Similarly, if a GM feels uncomfortable with your approach to the module or your expectations of him/her, they will help you arrange another session with another GM or recommend that you withdraw from the tournament.

Above all else, have fun!

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What is Arcanacon? | Practical information | Rules | Beyond the Rules

Thirty three thousand
Cubic feet - calculate it
Fast fireball casters

 

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