Flames of War

Miniature / Flames of War / Max 16 players / 4 sessions
by Django Upton

Flames of War is a popular and fun set of miniatures rules. Players control a company of World War Two troops in battle using 15mm scale miniatures.

The rules used will be Flames of War Second Edition including any updates and errata listed at www.flamesofwar.com

Play will consist of four rounds of up to 3 hours. Play will start at 9:30am each day.

Players will use fully painted 15mm scale Late War armies of up to 2000 points from any official FOW 2nd edition intelligence briefing. Contact the organiser if you wish to use one downloaded from www.flamesofwar.com

Terrain will be pre-set and defined. Players that provide significant amounts of usable terrain may be awarded a bonus to their Army score, contact the organiser for more information.

The draw will be by swiss chess by accumulated generalship score with the best attempt made to match historical opponents. If necessary the organiser will play byes to make up the numbers. The Allied bye army is US Paras, the Axis bye army is German Panzers.

Missions played will be randomly chosen from the Combat Missions in the 2nd Ed rulebook but not include Roadblock. US and British Paras may substitute Seize and Hold if they would be the attacker in the Free For All mission and may submit a second army list to use in that case.

Generalship will be scored as normal, contact the organiser for details of Army and Sportsmanship scoring.

Trophies and Prizes will be awarded to the Overall Winner, Best General, Best Army and Most Sporting Player.

Army lists and a background not exceeding one page are to be emailed to django@alphalink.com.au by January 16 2009.

The organiser can be contacted by email at django@alphalink.com.au by phone on (03) 9383 4951 or by snail mail at 26 Henty Street, Brunswick, VIC 3056.

Sponsors

The League of Ancients
Mind Games (Melbourne)

Adult Content: PG Characterisation: NA
Genre Knowledge: 2 Rules Knowledge: 5
Seriousness: 4