events for 2004
|
![]() | ||||||||
What is a Living Campaign?Living Arcanis - The World of Shattered EmpiresIt's like the end of the world. In the north, the nation of Canceri begins to buckle from the weight of the theocracy's oppressive rule- most pray for death, and the rest, for deliverance. Enemies gather round the proud nation of Milandir, each one eager to pull down its bright towers and humble its defenders. Fear gnaws at Milandir's people, and they begin to lose hope. To the south, the once mighty Coryani Empire sleeps under an indifferent ruler, while its greatest general bides his time, waiting to seize the throne for his own noble house. The Imperial Court looks on like a flock of carrion crows, ready to pick apart the corpse of the land. The besieged Patriarch of Coryan works tirelessly to reconcile the beliefs of dozens of splinter sects, each one warring upon the others and poised to tear down mother church itself. Everywhere the speakers for the gods look heavenward for guidance, and hear nothing... but silence. The scions of the great noble houses harken to the blood of the ancient Valinor in their veins, blood that bids them to serve the gods by ruling over the rest of humanity. Plots born from an ancient treachery begin to reach fruition in the present machinations of emperors and kings. The proud Elori (Elves) look to the human nations. Of their Gods only Belisardra remains. The rest kill by human treachery. Soon the war of retribution will come, but first the humans are needed to fulfil prophecy. Deep underground, the dwarves, a dying race, struggle to create the perfect item. The one that will release them from their curse. All over the continent of Onara, strife threatens to tear the nations of man apart. It's like the end of the old world... And the beginning of a new. Welcome to the world of Arcanis. The World of Shattered Empires combines high fantasy adventure with political intrigue; brains and guile are as necessary as strength and power. Factions, secret societies and new slants on races take you to a whole new level. What is Living Arcanis? Living Arcanis is an RPGA Living Campaign run by the creators of Arcanis paradigm concepts? What is a "Living" campaign you may ask. A Living Campaign is a shared campaign, players from al over the world can take part in shaping and altering the lands of Arcanis. It is the actions of these players what will help shape the worlds future timeline. What kind of a game is Living Arcanis? Living Arcanis is the "thinking gamers" campaign. A campaign where things are very much in the gray, intrigue is more common than oxygen, the world is always on the brink of world-shattering events and heroes are truly heroes. Pure brawn might get you somewhere, but not far enough -- the big dimwitted fighter will have a hard time at anything more than mercenary work, but then again, for whom? What will his choice of employer be and how will that affect his future? His connections? It is a land of magic where payment is readily available but the cost of living is as ever-changing as the currents of air in the sky. If you like intrigue, good stories, engaging history, challenges, hard won rewards and games where charisma is not the "Dump Stat" then Living Arcanis may be for you. More Information? More information or help creating a character can be gained by emailing Dean Bailey at taffy@netspace.net.au or visiting http://www.livingarcanis.com/. Character creation guidelines can be found at LA_AUST@yahoogroups.com.au. There will be a selection of pregenerated characters available for those without a character. Character creation will not be allowed at the table once the session has started due to time constraints.
|
|||||||||