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Living Force: Decision
Coruscant & Cularin

Round One - Decision: Coruscant

The representatives of Thaere have demanded that the Imperial Senate Hearings, regarding the "Cularin Question", come to a decision. A mission of paramount importance will send the heroes running a space race and an urban gauntlet to get crucial evidence to the Senate Hearings. The danger remains, however - could Cularin suffer more by winning, than by losing this decision?

Round Two - Decision: Cularin

The Senate is about to make its decision and the Thaereians have one last sabacc hand to play. Having learned nothing from the "Naboo Incident", they intend to present the Senate with a fait-accompli, by occupying the Cularin System. Cularin's forces mobilize to drive the Thaereians back. Finally, the Supreme Chancellor and the Senate let the system of Cularin know exactly where the Republic stands, in a very direct and forceful manner.

A two session Living Force scenario for 3/6 players

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