THE LONGEST TABLE: A 40K BASH
Organised by Mark Morrison & War All The Time
After the dust has settled on the two-day 40K tournament, slap down a bunch of models and go sick! This event will pit a huge line of Marine, Guard, Sisters, Eldar & Tau players against an opposing force of Chaos, Tyranid, Dark Eldar, Necron & Ork players. May the best side win!
- Bring along a 1,500 point army, and 2 copies of your army list - one to show your opponent(s).
- All miniatures must be painted, and identifiable as the troop they represent. The whole idea is to have a mega battle that looks awesome. So, if it is not painted, you cannot field it.
- All other Basic Rules listed for the main tournament apply.
- You must register by 12:30pm Monday. Briefing is 12:45pm. Setup commences 1:00pm.
- The battle will be one continuous table (unless we max it out, in which case we'll have more!)
- Turns will be synchronised along the length of the table.
- The organisers will choose which side you will join. Starting positions will be randomised.
- Each player will deploy along a 3' front up to 15" in (i.e. sharing a 6' table with one ally).
- The game will use the Infiltrators, Victory Points and Deep Strike special rules.
- Once the battle starts, you can attack any enemy unit on the opposing side. You will not be limited to your original deployment zone - in fact, we encourage you to go nuts!
- You will be given a stack of cards to prepare for your force - each of your units will have two cards, one for half points value (50% killed or vehicle damaged), one for the rest of its points value (completely destroyed). Any player who kills or damages a unit is awarded its card.
- In addition, there will be special objectives on each table, each of which will yield a card (for Take and Hold, Rescue, Quarter, High Ground, etc.). Commanders will have a bonus points card. Objectives will be awarded to the player that gets there first, so long as they still qualify to hold it at the end of the battle (e.g. unit is above 50%, etc.).
- The battle will be six turns duration.
- At the end of the battle, you will count up the cards you have won by killing units or taking objectives, and add the points from the cards for the surviving units in your own army.
- The player with the highest points tally is the winner! There will also be second and third prizes, special prizes for special objectives, best painted army, most memorable army, etc.
- All points will be added together to determine which side wins: Imperial or Chaos!
- Despite all these rules, the idea is just to have a big-ass game, so don't take it too seriously!
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Page last touched: 26 December 2002
arcanacon@vurt.net