Sanctuary: Legacy of Power

by Jye Nicolson

  "Twenty thousand years after the Resonance War, while morphologically and physiologically stable, the core human race has evolved to become almost unrecognisable when compared to those who fled Earth so long ago. While none have grown to match the Five Immortals in sheer might, the gap diminishes considerably whenever some Houseless and neglected child is discovered to have inherited a fraction of their legacy. Increasingly, our war machines are becoming superfluous in the face of our collective and individual power.
  I do not fear our complacency. It does not concern me that we have faced no serious challenge since our triumph over the Phoenix.
  I am terrified of what will be unleashed when we become enraged."

  - Lady Odessa

All your life you have been neglected, rejected and pitied. The adults, well, they treated you kindly, but the children were cruel. After all, why would they choose you for sports when you couldn't resonate with the team, or when you lacked the powers of the Noble Houses? You live in the perfect society, a utopia, but you have always been alone. You're just not special like the rest of humanity.
Today, though, all that will change. The Sentinel has given you your own mecha, trusted you with the most powerful machine of war that there has ever been. You will never be a nobody again.
....but, why you?

Sanctuary: Legacy of Power is an epic Mecha Sci-Fi game loosely inspired by Macross, Candidate for Goddess and Evangelion. This is not a direct sequel to the Sanctuary game run at Conquest 2001, and thus having played that game is not necessary nor particularly advantageous.

A single session scenario for 4-5 players

Seriousness   3-5 Rules Knowledge  0
Characterisation  3-5 Adult Content  PG
Mecha Appreciation 3