Picture everything you know about Paranoia. (this is easy: the computer, troubleshooters, guns, red tape, insanity, loads of death, lots of clones and lots of fun.)
Now picture everything you know about pirates (this is a little harder: parrots and high seas, desert islands, rum, boats, hats, peg legs and "aharrrrrrrrrrrrrrrrrrr"ing)
Now
picture
yourself
playing
a
game
where
the
two
have
been
seamlessly
interwoven.
Now try desperately hard to picture the seething, bubbling, screaming brain matter that this sick idea could have possibly come from (this is way harder to do.) When you have it, sigh, and vow that next time you see that poor sayra lothian you will buy her a big beer. Lots of big beers.
Now sign up for this game. Don't worry if you know nothing about
paranoia or pirates.
This'll be fun anyway.
A piratical Poll-Y-ANAE paranoia production for plenty of players (well, 4 or 5)
This is NOT a tabletop game. If you sit down you will be executed for not showing enough enthusiasm. Wearing the official uniform of the Penzance Quadrant (Hawaiian shirts, of course) and GM bribes are encouraged and always greatly appreciated.
| Seriousness | 0-1 (Come on, piratical paranoia?) | |
| Rules Knowledge | 1 (see above- we be making up the rules as we go along, ah harrrrrrrrrrrr...) | |
| Characterisation | 1 (as i said, piratical paranoia) | |
| Adult Content | 1 (rogering Cab-I-NBY is out of the question (well maybe)) | |