Friends, enemies and lovers, both honourable and base - these you have been to each other, yet the people of Cerelia have treated you each as heroes for more than a decade. While the code was hard to follow when you were forced to become mercenaries, you all followed it anyway, each of you... all but one.
Today you do not hunt down some strange villain, but a companion, a brother.
For the first time in a long time, it's very personal.
A single session AD&D 2nd ed. game, introducing the
Birthright gameworld
setting
(and borrowing from the old bard again), for 4-5 players by Doyle.
| Seriousness | 2 | Rules Knowledge | 0 |
| Characterisation | 4 | Adult Content | MA |
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